A random observation…
There are two types of game – Those That End & Those That Do Not.
Endless games like CandyCrush & BubbleShoot seem much harder to put down. They seem inherently more addictive.
Puzzle-type games, like Sudoku or Angry Birds, have an end. In fact, they usually have multiple ends or stages.
That makes them much easier to put down, walk away from and come back to later.
Wellness and Wellbeing is an endless game. It has no end.
So, if you’re searching for a way to add gamification elements to your Wellness product or service, you should probably focus on the types of games that don’t end.
They’ll probably end up being more addictive too. And if you’re pushing Wellness, that can’t be a bad thing, right?
#gamification #wellness #personalitytypes